

- #ORI AND THE WILL OF THE WISPS FIRST WEAPON HOW TO#
- #ORI AND THE WILL OF THE WISPS FIRST WEAPON PATCH#
It’s up to you and Ku to bring life back to Niwen and somehow make your way back home. Sadly, Niwen’s Spirit Tree, a willow, has fallen to decay, and the denizens of this place are prey to the vicious creatures and corruption that come with it. They land in a place called Niwen, which once had a Spirit Tree just as Ori and Ku’s land of Nibel does. However, thanks to Ori holding onto one of Kuro’s feathers and Gumo’s ingenuity, they finagle a way to let Ku fly again.ĭuring a test flight, Ori and Ku travel far beyond their home and get caught up in a storm. Unfortunately, Ku’s wing has been damaged since she hatched, so no matter how much she wants to, she is unable to soar like she is meant to.
#ORI AND THE WILL OF THE WISPS FIRST WEAPON HOW TO#
Ori and Ku live with their family of Naru and Gumo, spending inordinate amounts of time playing with each other, eating, and teaching Ku how to fly. It picks up where the first game left off, with Ori having saved his/her forest and adopted Ku, the offspring of Kuro (antagonist of Blind Forest). Ori and the Will of the Wisps tells a touching tale very much in the same vein as its predecessor, Ori and the Blind Forest. Still, do not disregard this list as it very much impacted my enjoyment of the game. That said, the rest of this review will focus on the game minus the bugs (though I may gripe every now and then). Increased poor performance if play-time exceeded two hours.Triggered boss encounters causing black screen.Hiccups every time the game automatically saved.Glitching into walls and becoming unable to get out unless the game was restarted.Slowed frame rate when many enemies were on the screen.Do not assume they have been fixed by the time of this writing.

#ORI AND THE WILL OF THE WISPS FIRST WEAPON PATCH#
So before I dive into the game, I’m going to list the bugs I encountered and stress that when I finished playing the game (about two weeks ago), a patch had not yet gone through to address them. I want to focus on the game itself for my review, but I also don’t want to ignore the bugs that plagued my playthrough. However, I will never review a game here that I have not completed, so I made sure to power through these issues before writing a review. The game actually made me cry with how broken it was. If you read one of my previous posts, you’ll know that Ori and the Will of the Wisps burned me with game-breaking glitches and bugs that permeated the entire experience. Ori and the Will of the Wisps straddles that divide. If I hate a game, my disgust and loathing would likewise fuel my writing. Normally, when I love a game, a burst of enthusiasm propels me forward when typing up how I feel about it. This was perhaps one of my most difficult reviews to write.
